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Quiz: Which Baldur’s Gate 3 Character Are You?

Published by Jack Nelson on 04.10.25

which baldurs gate 3 character are you quiz

When you first boot up Baldur’s Gate 3 and reach character creation, you can easily get stuck there for an hour or two. And it’s not even about tweaking appearance (though the editor is gorgeous). The main dilemma is – who to be? A noble paladin, a cunning rogue, or a reckless barbarian? Then you meet your companions and realize: each one is a ready-made protagonist with their own story, motivation, and bugs in their head. Our quiz will help you figure out which member of this motley crew you have the most in common with.

The World of Baldur’s Gate: D&D Comes Alive

Baldur’s Gate 3 is the digital embodiment of tabletop Dungeons & Dragons fifth edition. Larian Studios took a rulebook thick as a brick and turned it into a living world where every dice roll can change destiny. Forget linear RPGs where all dialogue leads to one result. Here you can convince a goblin to dance for you, seduce a bear (yes, that one), or simply push a boss off a cliff while they’re delivering a dramatic speech.

Faerûn – the continent where the action takes place – is a place where gods meddle in mortal affairs, magic is as commonplace as electricity, and a dragon in human form might be sitting at the next table in the tavern. Every race has its history: elves remember times when humans still lived in caves, drow (dark elves) worship the spider goddess Lolth, and tieflings bear horns and tails due to their ancestors’ infernal heritage.

The game starts with an illithid parasite being shoved into your head. It’s such a cute little worm that will turn you into an octopus-headed monster if you don’t find a cure. Along the way, you gather a team of fellow “lucky ones,” and that’s where things get really interesting.

Character Complexity and Its Impact on Quiz Gameplay

The characters in Baldur’s Gate 3 aren’t just a set of stats and abilities. Each companion has their own quest line that can radically change their worldview. Shadowheart can renounce her goddess, Astarion can find freedom or become a new vampire lord, and Gale… well, Gale can explode. Literally.

The companion approval system works like an invisible karma counter. Helped the tieflings? Wyll and Karlach approve. Kicked a squirrel? Astarion is delighted, while Halsin looks at you reproachfully. These reactions aren’t just numbers. They affect available dialogue, romance lines, and even whether a character stays in your party or leaves by slamming the door (or rather, the portal).

Our quiz takes these nuances into account. The questions are designed to reveal your preferences in conflict resolution, attitude toward power, magic, and moral dilemmas. Choose straightforward solutions? Maybe you’re Lae’zel. Prefer cunning over brute force? Astarion nods approvingly from the shadows.

What’s This Quiz For?

Okay, let’s be honest: no test can replace 100+ hours of gameplay. But it can give you food for thought. First, if you haven’t played BG3 yet, the result will suggest which class to start your first playthrough with. Got Gale? Try a wizard. Got Karlach? A barbarian awaits you.

Second, it’s a great way to look at your playstyle from the outside. Many players automatically choose “good” answer options even when it’s disadvantageous. Others methodically loot every corpse and search every crate. Still others reload after every failed dice roll. The quiz will show you which type of player you are.

Third, it’s just fun. You can take it with friends, compare results, and argue about why Astarion is the best romance option (spoiler: it’s because of his sarcastic comments on everything that happens).

Adventure Companions You Might Get in the Results

Every companion in BG3 is a separate story with their own issues, traumas, and triumphs. The quiz will give you the character whose approach to life and problem-solving most closely matches yours. Spoiler: they’re all wonderful in their own way, even if some try to kill you at first meeting.

Shadowheart – A Cleric with Amnesia and Secrets

This half-elf cleric of the goddess Shar is encountered literally in the first minutes of the game. She’s mysterious, sarcastic, and carries an artifact everyone wants to get their hands on. Her past is full of blank spots, and her present involves serving the goddess of darkness and oblivion. Yet Shadowheart unexpectedly loves animals and nighttime swimming. If you get her in the quiz, it means you value personal boundaries, know how to keep secrets, and believe the past doesn’t define the future.

Astarion – A Vampire with Trust Issues

200 years of slavery under a vampire lord turned this high elf magistrate into a cynical manipulator with a lust for power. Astarion bites (literally), constantly complains about having to help others, and approves of any manifestation of chaos. Yet behind the mask of sarcasm hides a deeply traumatized personality craving acceptance. If your result is Astarion, you probably use humor as a defense mechanism and believe survival is more important than morality.

Gale – A Wizard with Divine Appetite

Former chosen of the magic goddess Mystra, talented wizard from Waterdeep, and walking bomb all in one. Gale literally must consume magical artifacts or he’ll explode with the force of a nuclear blast. Yet he’s well-read, gallant, and cooks the best dinner in camp. His romance line includes a date in the astral plane. If you’re Gale, you value knowledge above all else, tend toward perfectionism, and believe any problem can be solved with the right spell.

Wyll – A Warlock with a Heart of Gold

“The Blade of Frontiers” – a folk hero who made a deal with a devil to save his hometown. Wyll is a rare example of an unambiguously positive character in a world of moral grayness. He dances with tiefling children, teaches them fencing, and is ready to sacrifice himself for others. Meanwhile, his patron Mizora constantly tempts him to the dark side. A “Wyll” result means you believe in the possibility of redemption and are ready to pay a personal price for others’ welfare.

Lae’zel – A Warrior from Another Dimension

Githyanki are a warrior race from the Astral Plane, and Lae’zel is their typical representative. Straightforward to the point of rudeness, she solves problems with a sword and considers diplomacy the domain of weaklings. Yet her devotion to her people and the lich-goddess Vlaakith is absolute… for now. Lae’zel’s story is a journey from fanatical faith to painful enlightenment. If the quiz identified you as Lae’zel, you value honesty, discipline, and believe actions speak louder than words.

The Moral Choice System and How It’s Reflected in Quiz Questions

D&D uses an alignment system with nine variants: from lawful good to chaotic evil. BG3 doesn’t show your alignment directly, but every decision shifts invisible scales. Saved a goblin from adventurers? That’s a chaotic good action. Stole the last money from refugees? Welcome to the dark side.

Quiz questions are built on typical game dilemmas. For example: “A wounded enemy before you begs for mercy. What do you do?” Answer options reflect different character approaches. Lae’zel will finish them off without hesitation – war is war. Wyll will suggest surrendering to authorities. Astarion will joke that the blood is spoiled by fear anyway. And Gale will start philosophizing about mercy.

The system also considers problem-solving approaches. Powerhouses like Karlach prefer direct confrontation. Tricksters like Astarion choose deception or stealth. Intellectuals like Gale look for clever solutions. And Shadowheart… well, she’ll suggest erasing everyone’s memory and forgetting about it.

Important point: there are no unambiguously correct decisions in BG3. A merchant saved today might turn out to be a cultist tomorrow. A boss killed in act one might deprive you of a valuable ally in act three. The quiz reflects this philosophy – there are no right or wrong answers here, only choices that say more about you than about morality.

Took the quiz? Excellent! Now you have a reason to start a new BG3 playthrough as “your” character. Or conversely – play as the complete opposite to see the game from another side. After all, that’s the whole charm of Baldur’s Gate 3 – every playthrough is unique, every choice has consequences, and every character can become the main hero of their own story. And remember: when in doubt, you can always roll for persuasion. Maybe it’ll work out.

Disclaimer 📢

This quiz is designed for entertainment purposes only. The results are not scientifically validated and do not constitute professional advice or assessment. The quiz results are meant to be fun and should not be used as a basis for any life decisions or as a substitute for professional consultation. If you need personalized guidance, please consult with appropriate qualified professionals.

Jack Nelson
Jack Nelson
Jack, an alumnus of MIT's Computer Science program, is a prolific tech writer and quizmaster focused on gaming and innovations. From assembling his first PC as a kid to analyzing player engagement patterns, he deciphers the nexus between technology and daily life. Through his riveting articles and quizzes, Jack aspires to enlighten readers on the transformative power of tech.

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Questions Overview 🧠

1. You've discovered a mysterious artifact in a dungeon. What's your first instinct?
  1. Study its magical properties carefully and catalog its potential uses
  2. Keep it hidden - information is power, and secrets are currency
  3. Test if it enhances your combat abilities immediately
  4. Check if it's cursed before anyone touches it - safety first
2. The party needs to infiltrate a noble's masquerade ball. Your approach?
  1. Forge the perfect invitation with flawless penmanship
  2. Transform into a servant and blend with the staff
  3. Challenge someone to a drinking contest for their invitation
  4. Use old contacts who still owe you favors from past adventures
3. You're offered a deal by a devil. Your response?
  1. Negotiate better terms - there's always room for improvement
  2. Accept if it serves a greater purpose you believe in
  3. Analyze the contract for loopholes and hidden clauses
  4. Refuse outright - some prices are too high to pay
4. Your camp is attacked by owlbears at night. Your battle position?
  1. Front lines, meeting them with raw strength
  2. Flanking position, ready to strike vital points
  3. Supporting allies with strategic advantages from range
  4. Coordinating the defense while engaging tactically
5. You find an ancient tome written in an unknown language. What do you do?
  1. Spend nights deciphering it through cross-referencing other texts
  2. Look for someone desperate enough to translate for a price
  3. Meditate on its meaning through spiritual connection
  4. Seek a trustworthy sage in the nearest city
6. A merchant is clearly overcharging refugees for basic supplies. Your reaction?
  1. Intimidate them into fair pricing through sheer presence
  2. Start a competing supply line to undercut them
  3. Rally the community to boycott and find alternatives
  4. Use your reputation to publicly shame them into compliance
7. You wake up with a gap in your memory from last night. First action?
  1. Check your belongings for clues about what happened
  2. Look for divine signs or visions to guide you
  3. Systematically interview everyone who might have seen you
  4. Focus on moving forward rather than dwelling on the past
8. The party discovers a grove of talking mushrooms. Your interest?
  1. Their potential as information brokers in the Underdark
  2. Whether they'd make good drinking companions
  3. The ecological network they're connected to
  4. If they know anything about regional threats
9. You're choosing a weapon enchantment. Which appeals most?
  1. Life-stealing properties to sustain yourself in battle
  2. Shadow-wreathed blade that strikes from darkness
  3. Elemental burst damage for maximum impact
  4. Banishing enchantment against fiends and undead
10. Your ideal method of gathering information in a new city?
  1. Training with local warriors to gauge their strength
  2. Buying rounds at taverns and swapping stories
  3. Observing the city's relationship with nature and resources
  4. Checking in with old resistance contacts and allies
11. You've been poisoned at a dinner party. Your immediate thought?
  1. Who benefits most from your death right now?
  2. This must be connected to your sacred mission
  3. Calculate the poison type based on symptoms
  4. Protect the other guests from the same fate
12. A powerful entity offers to remove your greatest burden. The catch?
  1. You must serve them in a single battle of their choosing
  2. You lose your most cherished memory
  3. You give up your connection to something greater than yourself
  4. Someone else takes on your burden instead
13. You're planning the perfect ambush location. What's essential?
  1. Multiple escape routes for tactical repositioning
  2. Darkness and shadows to obscure your movements
  3. Ley line convergence for magical amplification
  4. High ground with clear sightlines to protect allies
14. The party finds an abandoned temple. What draws your attention?
  1. The armory and whether ancient weapons remain
  2. Signs of recent activity or squatters
  3. The altar and what deity was worshipped here
  4. Hidden passages that might contain preserved knowledge

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